As a long-time Meta in Once Human, I make it a habit to read the development team's enforcement reports as soon as they arrive. From April 10 to April 16, 2026, the game banned a total of 153 players. Among them, 58 players were publicly penalized for using cheats, and 17 players were punished for maliciously affecting other players. I know some players might see these numbers as small compared with the entire player base, but for those of us who care about fair play, every single ban counts.

Because the AI model is still being updated, backend monitoring data shows there is still a slight chance of false bans being triggered. That honestly worries me a little, but the team has made the process clear. If you have any questions or concerns about a penalty, submit an appeal through the in-game appeal screen. The development team also sincerely apologized for any inconvenience this may have caused. I appreciate that kind of transparency.

⚔️ Cheating Behaviors Reported by Metas

I have seen many reports from other Metas this cycle, and the most frequently reported cheating behaviors include wall-hacking, core-hacking, wall-vision, and auto-aiming. These are exactly the kinds of exploits that can destroy a raid or a competitive match before it even starts. The team says they have promptly verified and addressed these issues, and I hope the retroactive checks continue.

Beyond traditional cheats, there have also been reports about malicious bug exploits, exploiting game vulnerabilities, and intentionally disrupting others' gameplay. The team reiterated its commitment to creating a fair and healthy competitive environment for every Meta. If those behaviors are verified, penalties will be imposed based on severity, and repeated violations will lead to escalating penalties. For me, that escalation matters because repeat offenders should not keep getting away with light punishments.

🚫 Disruptive Behavior and Severe Violation List

The most frustrating experiences I have had involve players blocking roads with vehicles, interfering with objectives on purpose, and placing buildings in obstructive ways. The team now takes a firm stance against these behaviors. Going forward, any verified malicious behavior that disrupts gameplay will result in immediate bans. That is a strong signal.

Below is the list of players recently penalized for severe violations. The accounts listed have been reviewed and confirmed to be in violation.

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The enforcement team also explained that after banning an account, they will check whether it has any associated alt accounts and ban those as well. I love this approach because cheaters often hide behind multiple characters. Cracking down on alt accounts makes the punishment far more meaningful.

💬 Language Violations and Chat System Improvements

The report also covered language violations. From April 10 to April 16, a total of 129 penalties were issued for speech-related offenses. The breakdown looks like this:

Penalty Duration Number of Cases
30 days 1
7 days 8
1 day 81
2 hours 39

The team has been paying close attention to chat restriction feedback and launched a focused optimization effort. Improvements include upgraded smart filtering to reduce false positives and better manual review processes for more accurate judgment. I think this is necessary because a chat system should stop real harassment without punishing normal conversation. The team says it will continue refining the system to make communication smoother.

This world is brought to life by our interactions. Whether we are sharing highlights or fighting alongside friends, every sincere exchange brings warmth to the game. I hope everyone uses kind words to build meaningful memories and protect the beauty of Nalcott together.

🛡️ Compensation and Appeal Channels

During this period, a total of 396 compensation grants have been issued to 152 players under the cheat damage compensation mechanism. That is good, but the team also admits that the current scope of compensation cannot cover all situations. If you encountered cheating but did not receive compensation, it does not mean your experience was overlooked. It reflects current limitations in detection and coverage mechanisms. If you have compensation-related concerns, you can submit feedback via official customer service and include details such as match information, specific time, and the impact you experienced. Every piece of feedback helps the team improve compensation algorithms and expand protection coverage.

For reporting violations, I recommend using the in-game reporting system, official customer service, or the feedback platform. If you believe your account was wrongly banned, use the official appeal channel. The team commits to responding within 24 hours and upgrading the wrongful ban compensation plan. That 24-hour response promise is a big deal for players like me who worry about false positives.

🔍 My Final Thoughts

I have played through many enforcement cycles, and this one feels more transparent than most. The team is openly talking about detection limitations, false ban risks, and compensation gaps. That honesty gives me more confidence in the system. I also like that newly discovered cheats are used for retroactive investigations, because some cheaters may think they got away with old exploits.

The list of players penalized for using cheats or hacks from April 10 to April 16 was published, and due to space limitations only ban records are displayed. If you ever see wall-vision or auto-aiming in your lobby, do not hesitate to report it. A fair and healthy Nalcott depends on all of us. I will keep my gameplay clean, support my friends who do the same, and hope the next report shows even fewer toxic players and cheaters.